



The previous experience was difficult and overwhelming, especially for waitstaff who juggle multiple things at once while serving customers.

Data showed a large percentage of waitstaff were using their phones to quickly make updates like sold out items.
We were also hearing consistently how waitstaff were overwhelmed by the amount of iPad’s they had to manage.
Our first focus was to improve item availability, one of the most frequent tasks waitstaff use during service. The current experience was unintuitive and scored low in our usability baseline study.
Waitstaff kept telling us they couldn't monitor alcohol intake.
Guests ordered from their phones, so servers couldn't keep up with how much customers were drinking. Venues wanted the ability to turn off ordering for a table. Apple had just released Tap to Pay, and it made that possible.
That led to Crew, a new app built to empower waitstaff. Crew gave them the ability to take orders, upsell customers, and manage wait times and tables without rushing back to the POS.



